Files
ww/cmd/wwc/mem.c
Hojun-Cho 1657bdeda3 ww: import toolchain — C bootstrap + ww-side self-host (phases 0-10)
C bootstrap (phases 0-9):
  cmd/wwc, cmd/6c, cmd/6a, cmd/6l, cmd/ww, rt, lib/*.

ww-side self-host (phase 10):
  selfhost/cmd/wwc — ww-cgen frontend; bootstrap fixed point.
  selfhost/cmd/6a  — assembler; byte-identical to C 6a (test 991).
  selfhost/cmd/6l  — linker w/ archive (.a) support; byte-identical
                     to C 6l (test 992).
  selfhost/cmd/ww  — driver (build/run/version); byte-identical to
                     C ww (test 993).

make test: 15/15. make bootstrap: ww2.s == ww3.s, ww2.o == ww3.o,
ww2 == ww3 byte-identical, with the full ww-tooled chain.
2026-05-11 02:17:47 +09:00

118 lines
2.2 KiB
C

/*
* mem.c — arena allocator. No free per allocation; freearena releases
* the whole chain. Aligned to 16 so structs with 8-byte fields and
* doubles are happy.
*
* Hot allocations in the compiler land in arenas: tokens, AST nodes,
* symbols, types. The chunk size doubles up to a cap so we don't
* fragment on huge inputs.
*/
#include "ww.h"
#include <stdlib.h>
#include <string.h>
#define ALIGN 16
#define INIT_CHUNK (64 * 1024)
#define MAX_CHUNK (4 * 1024 * 1024)
static u64
roundup(u64 n, u64 a)
{
return (n + a - 1) & ~(a - 1);
}
Arena *
newarena(void)
{
Arena *a = calloc(1, sizeof *a);
if (a == NULL)
fatal("newarena: out of memory");
a->buf = malloc(INIT_CHUNK);
if (a->buf == NULL)
fatal("newarena: out of memory");
a->cap = INIT_CHUNK;
return a;
}
static void
grow(Arena *a, u64 need)
{
u64 ncap = a->cap * 2;
if (ncap > MAX_CHUNK)
ncap = MAX_CHUNK;
if (ncap < need)
ncap = roundup(need, ALIGN);
/* push current chunk onto chain, allocate fresh head */
Arena *old = malloc(sizeof *old);
if (old == NULL)
fatal("arena: oom");
*old = *a;
a->next = old;
a->buf = malloc(ncap);
if (a->buf == NULL)
fatal("arena: oom (chunk=%llu)", (unsigned long long)ncap);
a->off = 0;
a->cap = ncap;
}
void *
amalloc(Arena *a, u64 n)
{
n = roundup(n, ALIGN);
if (n > a->cap - a->off)
grow(a, n);
void *p = a->buf + a->off;
a->off += n;
a->total += n;
memset(p, 0, n);
return p;
}
char *
astrdup(Arena *a, const char *s)
{
u64 n = strlen(s);
char *p = amalloc(a, n + 1);
memcpy(p, s, n);
return p;
}
char *
astrndup(Arena *a, const char *s, u64 n)
{
char *p = amalloc(a, n + 1);
memcpy(p, s, n);
return p;
}
char *
aprintf(Arena *a, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
int n = vsnprintf(NULL, 0, fmt, ap);
va_end(ap);
if (n < 0)
fatal("aprintf: vsnprintf failed");
char *p = amalloc(a, (u64)n + 1);
va_start(ap, fmt);
vsnprintf(p, (size_t)n + 1, fmt, ap);
va_end(ap);
return p;
}
void
freearena(Arena *a)
{
while (a) {
Arena *next = a->next;
free(a->buf);
/* The head Arena was returned by newarena() and is the only
* one we should free as a struct; the linked older ones were
* allocated by grow() and are also freeable. */
free(a);
a = next;
}
}