Files
strans/popup_layout.c
Hojun-Cho bab40c95a7 popup: a border, a preedit as wide as its text, one place by the pointer, and no dying
The popup was a white box on the usually white text it covered, with
no edge to tell them apart; it has a border in the separator's colour.
A syllable being composed came in a bar twelve ems wide, wiping out the
line under it: only candidate rows share that steady width now, a
preedit alone hugs its text.  A popup placed by the pointer, when the
client sends no caret, was placed again on every key and so followed
the mouse; it stays where it came up.  Clicks on it no longer fall
through to the root window and its menu.  And one failed draw — a lost
pointer reply, a pixmap the server refused — ended the draw thread and
the popup for the rest of the session; only a dead connection does now.
2026-08-17 01:41:54 +09:00

258 lines
5.7 KiB
C

#include "dat.h"
#include "fn.h"
enum {
Asciitofull = 0xFEE0,
};
int popupscale = 1;
static void
fill(u32int *buf, int n, u32int color)
{
int i;
for(i = 0; i < n; i++)
buf[i] = color;
}
static void
fillrect(u32int *buf, int w, int h, int x, int y, int rw, int rh,
u32int color)
{
int x0, x1, y0, y1;
x0 = min(max(x, 0), w);
x1 = min(max(x + max(rw, 0), 0), w);
y0 = min(max(y, 0), h);
y1 = min(max(y + max(rh, 0), 0), h);
for(; y0 < y1; y0++)
fill(buf + y0*w + x0, max(x1 - x0, 0), color);
}
static int
validarea(Area *a)
{
return a != nil && a->w > 0 && a->h > 0;
}
static vlong
areadistance(Area *a, int x, int y)
{
vlong dx, dy, right, bottom;
right = (vlong)a->x + a->w;
bottom = (vlong)a->y + a->h;
dx = x < a->x ? (vlong)a->x - x : x >= right ? x - right : 0;
dy = y < a->y ? (vlong)a->y - y : y >= bottom ? y - bottom : 0;
return dx + dy;
}
void
popuparea(Area *mon, int nmon, Area *work, int x, int y, Area *out)
{
vlong best, bottom, d, right, x0, x1, y0, y1;
int i, pick;
memset(out, 0, sizeof *out);
pick = -1;
best = (vlong)1 << 62;
for(i = 0; i < nmon; i++){
if(!validarea(&mon[i]))
continue;
right = (vlong)mon[i].x + mon[i].w;
bottom = (vlong)mon[i].y + mon[i].h;
if(x >= mon[i].x && x < right &&
y >= mon[i].y && y < bottom){
pick = i;
break;
}
d = areadistance(&mon[i], x, y);
if(d < best){
best = d;
pick = i;
}
}
if(pick < 0)
return;
*out = mon[pick];
if(!validarea(work))
return;
x0 = max((vlong)out->x, work->x);
y0 = max((vlong)out->y, work->y);
x1 = min((vlong)out->x + out->w, (vlong)work->x + work->w);
y1 = min((vlong)out->y + out->h, (vlong)work->y + work->h);
if(x1 <= x0 || y1 <= y0)
return;
out->x = x0;
out->y = y0;
out->w = x1 - x0;
out->h = y1 - y0;
}
int
pagemarker(char *buf, int nbuf, int first, int shown, int total)
{
if(nbuf <= 0)
return 0;
buf[0] = 0;
if(shown <= 0 || (first == 0 && shown >= total))
return 0;
return snprint(buf, nbuf, "%d-%d/%d", first + 1,
first + shown, total);
}
static int
fitrows(int h, int pre, int mark, int n)
{
int fixed;
fixed = 2*PopupPad + mark*Fontsz;
if(pre)
fixed += Fontsz + (n != 0 ? PopupSep : 0);
if(h <= fixed)
return 0;
return min(n, (h - fixed) / Fontsz);
}
void
popuplayout(Drawcmd *dc, int areaw, int areah, Popup *p)
{
char buf[32];
int first, i, markrow, nall, nmark, npre, total, width, y;
memset(p, 0, sizeof *p);
p->prey = -1;
p->sepy = -1;
p->rowsy = -1;
p->marky = -1;
p->sely = -1;
nall = min(max(dc->nkouho, 0), Maxdisp);
npre = dc->pre.n != 0;
if((nall == 0 && !npre) || areaw <= 0 || areah <= 0)
return;
/* As many rows as fit, and a page marker when they do not all. */
total = max(dc->total, dc->first + nall);
markrow = dc->first > 0 || nall < total;
p->n = fitrows(areah, npre, markrow, nall);
if(p->n < nall && !markrow){
markrow = 1;
p->n = fitrows(areah, npre, markrow, nall);
}
if(p->n == 0 && !npre)
return;
if(p->n != 0 && dc->sel >= p->n)
p->row0 = min(dc->sel - p->n + 1, nall - p->n);
first = dc->first + p->row0;
nmark = markrow ? pagemarker(buf, sizeof buf, first, p->n, total) : 0;
if(nmark == 0)
markrow = 0;
/* Rows share one steady width; a preedit alone hugs its text. */
width = p->n != 0 ? PopupBasew : 2*PopupPad;
if(npre)
width = max(width, textwidth(&dc->pre) + 2*PopupPad);
for(i = 0; i < p->n; i++)
width = max(width, textwidth(&dc->kouho[p->row0+i]) +
PopupNumw + 2*PopupPad);
if(markrow){
sinit(&p->mark, buf, nmark);
p->markw = textwidth(&p->mark);
width = max(width, p->markw + 2*PopupPad);
}
p->w = min(width, areaw);
y = PopupPad;
if(npre){
p->prey = y;
y += Fontsz;
}
if(npre && p->n != 0){
p->sepy = y;
y += PopupSep;
}
if(p->n != 0){
p->rowsy = y;
y += p->n*Fontsz;
}
if(markrow){
p->marky = y;
y += Fontsz;
}
p->h = min(y + PopupPad, areah);
p->textw = max(p->w - 2*PopupPad - PopupNumw, 0);
if(markrow){
p->markw = min(p->markw, max(p->w - 2*PopupPad, 0));
p->markx = p->w - PopupPad - p->markw;
}
p->selw = max(p->w - 2*PopupPad, 0);
if(dc->sel >= p->row0 && dc->sel < p->row0 + p->n)
p->sely = p->rowsy + (dc->sel - p->row0)*Fontsz;
}
void
popupdraw(u32int *img, Drawcmd *dc, Popup *p)
{
Str num;
u32int color;
int i, j, y;
fill(img, p->w*p->h, Colbg);
if(p->prey >= 0)
textdraw(img, p->w, p->h, PopupPad, p->prey,
max(p->w - 2*PopupPad, 0), Colfg, &dc->pre);
if(p->sepy >= 0)
fillrect(img, p->w, p->h, PopupPad, p->sepy,
p->w - 2*PopupPad, PopupSep, Colsep);
if(p->sely >= 0)
fillrect(img, p->w, p->h, PopupPad, p->sely,
p->selw, Fontsz, Colsel);
for(i = 0, y = p->rowsy; i < p->n; i++, y += Fontsz){
j = p->row0 + i;
color = j == dc->sel ? Colselfg : Colfg;
sclear(&num);
sputr(&num, '1' + j + Asciitofull);
textdraw(img, p->w, p->h, PopupPad, y,
min(PopupNumw, max(p->w - 2*PopupPad, 0)), color, &num);
textdraw(img, p->w, p->h, PopupPad + PopupNumw, y, p->textw,
color, &dc->kouho[j]);
}
if(p->marky >= 0)
textdraw(img, p->w, p->h, p->markx, p->marky, p->markw,
Colfg, &p->mark);
}
void
popupposition(Caret *caret, int pointerx, int pointery, Area *area,
int w, int h, int *x, int *y)
{
vlong below, bottom, px, py, right, xmax, ymax;
if(!validarea(area)){
*x = 0;
*y = 0;
return;
}
right = (vlong)area->x + area->w;
bottom = (vlong)area->y + area->h;
if(caret->valid){
px = caret->x;
below = (vlong)caret->y + max(caret->h, 0);
if(below >= area->y && below + h <= bottom)
py = below;
else
py = (vlong)caret->y - h;
}else{
px = (vlong)pointerx + 10;
py = (vlong)pointery + 10;
if(py + h > bottom)
py = (vlong)pointery - 10 - h;
}
xmax = max(right - w, area->x);
ymax = max(bottom - h, area->y);
*x = max((vlong)area->x, min(px, xmax));
*y = max((vlong)area->y, min(py, ymax));
}