Files
got/progress/progress.go
2026-06-19 12:32:14 +09:00

275 lines
7.4 KiB
Go

// Package progress renders a live, single-line status display. One goroutine ticks
// once a second, pulls a snapshot of the running downloads, and derives speeds
// from the change since the previous tick. There are no locks here: the data
// arrives by value through the snapshot function.
package progress
import (
"context"
"fmt"
"io"
"os"
"strings"
"time"
"unicode/utf8"
"github.com/hanbok/got/download"
"golang.org/x/term"
)
// Reporter draws the progress line until its context is cancelled.
type Reporter struct {
snap func() []download.Stat
human bool
interval time.Duration
w io.Writer
tty bool
width int
win map[string]*speedWindow // keyed by Stat.ID
lastLog time.Time // last non-TTY line emitted
}
// logEvery bounds how often progress is printed when output is not a TTY, so a
// redirected or piped run does not get a line every second.
const logEvery = 30 * time.Second
// windowTime is the span of the sliding speed window (10s): the rate is the
// byte delta across this window divided by its real duration, which smooths the
// per-tick jitter.
const windowTime = 10 * time.Second
// sample is one (time, cumulative-counters) observation in a speedWindow.
type sample struct {
t time.Time
completed, uploaded int64
}
// speedWindow keeps the last ~windowTime of samples for one download so we can
// derive down/up speed from the change across the window rather than the last
// tick alone. Samples are appended in time order, so stale ones live at the
// front.
type speedWindow struct {
samples []sample
}
// New returns a Reporter that reads live stats from snap.
func New(snap func() []download.Stat, human bool) *Reporter {
return &Reporter{
snap: snap,
human: human,
interval: time.Second,
w: os.Stdout,
tty: term.IsTerminal(int(os.Stdout.Fd())),
width: 80,
win: map[string]*speedWindow{},
}
}
// Run draws on every tick and clears the line when ctx is cancelled.
func (r *Reporter) Run(ctx context.Context) {
t := time.NewTicker(r.interval)
defer t.Stop()
for {
select {
case <-ctx.Done():
r.render(true)
return
case <-t.C:
r.render(false)
}
}
}
func (r *Reporter) render(final bool) {
stats := r.snap()
now := time.Now()
// Record one sample per download before deriving rates, and forget windows
// for downloads that have dropped out of the snapshot.
seen := make(map[string]bool, len(stats))
for _, s := range stats {
seen[s.ID] = true
w := r.win[s.ID]
if w == nil {
w = &speedWindow{}
r.win[s.ID] = w
}
w.add(now, s.Completed, s.Uploaded)
}
for id := range r.win {
if !seen[id] {
delete(r.win, id)
}
}
var line string
switch len(stats) {
case 0:
if !final && r.tty {
return // nothing active; leave the line as-is
}
case 1:
line = r.lineOne(stats[0])
default:
line = r.lineMany(stats)
}
if r.tty {
r.width = termWidth(r.width)
line = clampRunes(line, r.width)
fmt.Fprint(r.w, "\r"+line+"\x1b[K")
if final {
fmt.Fprintln(r.w)
}
return
}
// Not a TTY: can't redraw one line, so print sparingly (and always the
// final line) to keep redirected output and logs readable.
if line != "" && (final || now.Sub(r.lastLog) >= logEvery) {
fmt.Fprintln(r.w, line)
r.lastLog = now
}
}
func (r *Reporter) lineOne(s download.Stat) string {
dl, ul := r.rates(s)
seeding := s.Status == download.Seeding
var b strings.Builder
fmt.Fprintf(&b, "[%s ", shortName(s.Name))
// While seeding, report the share ratio in place of the size block and drop
// the DL: field; otherwise show completed/total (or bare completed).
if seeding {
fmt.Fprintf(&b, "SEED(%.1f)", ratio(s.Uploaded, s.Completed))
} else if s.Total > 0 {
fmt.Fprintf(&b, "%s/%s(%d%%)", humanSize(s.Completed, r.human), humanSize(s.Total, r.human), percent(s.Completed, s.Total))
} else {
b.WriteString(humanSize(s.Completed, r.human))
}
// CN is always shown (including HTTP); SD is shown for any torrent.
fmt.Fprintf(&b, " CN:%d", s.Conns)
if s.IsBT {
fmt.Fprintf(&b, " SD:%d", s.Seeders)
}
if !seeding {
fmt.Fprintf(&b, " DL:%s", speed(dl, r.human))
}
if seeding || ul > 0 {
fmt.Fprintf(&b, " UL:%s", speed(ul, r.human))
}
if !seeding && s.Total > 0 && dl > 0 {
eta := time.Duration(float64(s.Total-s.Completed)/float64(dl)) * time.Second
fmt.Fprintf(&b, " ETA:%s", secfmt(eta))
}
b.WriteByte(']')
return b.String()
}
func (r *Reporter) lineMany(stats []download.Stat) string {
var totDL, totUL int64
for _, s := range stats {
dl, ul := r.rates(s)
totDL += dl
totUL += ul
}
var b strings.Builder
fmt.Fprintf(&b, "[%d active DL:%s UL:%s]", len(stats), speed(totDL, r.human), speed(totUL, r.human))
for i, s := range stats {
if i >= 4 {
fmt.Fprintf(&b, "[+%d]", len(stats)-i)
break
}
if s.Total > 0 {
fmt.Fprintf(&b, "[%s %d%%]", shortName(s.Name), percent(s.Completed, s.Total))
} else {
fmt.Fprintf(&b, "[%s %s]", shortName(s.Name), humanSize(s.Completed, r.human))
}
}
return b.String()
}
// add records a sample and drops any that have fallen out of the window. A
// sample is only appended once per second, but the latest counters are folded
// into the newest slot so the final cancel-render, which typically fires in the
// same second as the preceding tick, still sees current totals.
func (w *speedWindow) add(now time.Time, completed, uploaded int64) {
// Drop samples older than the window, keeping the first one that still falls
// inside it as the baseline for the delta.
cut := now.Add(-windowTime)
i := 0
for i < len(w.samples) && w.samples[i].t.Before(cut) {
i++
}
w.samples = w.samples[i:]
if n := len(w.samples); n > 0 && now.Sub(w.samples[n-1].t) < time.Second {
w.samples[n-1].completed = completed
w.samples[n-1].uploaded = uploaded
return
}
w.samples = append(w.samples, sample{now, completed, uploaded})
}
// rates derives down/up speed in bytes/s from the change across the speed
// window (windowBytes / windowSeconds). With a single sample we have no span
// yet, so we report 0 rather than mistaking the cumulative bytes (e.g. resumed
// data) for one window's worth.
func (r *Reporter) rates(s download.Stat) (dl, ul int64) {
w := r.win[s.ID]
if w == nil || len(w.samples) < 2 {
return 0, 0
}
first, last := w.samples[0], w.samples[len(w.samples)-1]
secs := last.t.Sub(first.t).Seconds()
if secs <= 0 {
return 0, 0
}
dl = int64(float64(last.completed-first.completed) / secs)
ul = int64(float64(last.uploaded-first.uploaded) / secs)
if dl < 0 {
dl = 0
}
if ul < 0 {
ul = 0
}
return dl, ul
}
// ratio is uploaded/completed for the seeding readout; 0 when nothing has been
// downloaded yet to avoid dividing by zero.
func ratio(uploaded, completed int64) float64 {
if completed <= 0 {
return 0
}
return float64(uploaded) / float64(completed)
}
func shortName(s string) string {
const max = 20
// Truncate on runes, not bytes, so a multibyte name (CJK, emoji) is never
// cut mid-rune.
if utf8.RuneCountInString(s) > max {
return string([]rune(s)[:max-1]) + "~"
}
return s
}
// clampRunes limits a line to width runes (not bytes) so multibyte glyphs are
// never split when the terminal is narrow. A non-positive width leaves it whole.
func clampRunes(s string, width int) string {
if width <= 0 || utf8.RuneCountInString(s) <= width {
return s
}
return string([]rune(s)[:width])
}
func termWidth(prev int) int {
if w, _, err := term.GetSize(int(os.Stdout.Fd())); err == nil && w > 0 {
return w
}
if prev > 0 {
return prev
}
return 80
}