From a Rob Pike pass over the tree: - singleOnce adds deltas to d.completed like pump does, instead of storing absolute offsets, so the counter has one write discipline. - one overMirrors helper replaces the three copy-pasted mirror-fallover loops in probeRetry, fetchSeg and single. - failedDownload becomes a pointer, the only value-type Download impl, so Engine.untrack's == is always pointer identity and can't compare the fields of a value (keying on Stat().ID is out — a torrent's ID changes from source to infohash once metadata loads).
108 lines
2.8 KiB
Go
108 lines
2.8 KiB
Go
package download
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import (
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"context"
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"sync"
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)
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// Result pairs a finished download with its outcome and a final stat snapshot.
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type Result struct {
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Name string
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Index int // position in the slice passed to Run, so callers can restore input order
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Err error
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Stat Stat
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}
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// Engine runs a set of downloads, at most maxConcurrent at a time, and exposes
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// a live snapshot of the running ones for the progress renderer. A buffered
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// channel of slots enforces the concurrency limit, and one goroutine per
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// download replaces an explicit scheduler tick.
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type Engine struct {
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maxConcurrent int
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mu sync.Mutex
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active []Download
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}
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// NewEngine returns an engine that runs at most maxConcurrent downloads at once.
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func NewEngine(maxConcurrent int) *Engine {
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if maxConcurrent < 1 {
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maxConcurrent = 1
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}
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return &Engine{maxConcurrent: maxConcurrent}
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}
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// Run starts every download, honouring the concurrency limit, and returns once
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// all of them have finished or ctx is cancelled. There is one Result per
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// download; results arrive in completion order, but each Result carries its
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// input Index so callers can sort back to the original slice order.
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func (e *Engine) Run(ctx context.Context, downloads []Download) []Result {
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slots := make(chan struct{}, e.maxConcurrent)
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results := make(chan Result, len(downloads))
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var wg sync.WaitGroup
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for i, d := range downloads {
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wg.Add(1)
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go func(i int, d Download) {
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defer wg.Done()
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// Acquire a concurrency slot, or bail if we're shutting down
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// before this download ever started.
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select {
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case slots <- struct{}{}:
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case <-ctx.Done():
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results <- Result{Name: d.Name(), Index: i, Err: ctx.Err(), Stat: d.Stat()}
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return
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}
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defer func() { <-slots }()
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e.track(d)
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defer e.untrack(d)
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err := d.Run(ctx)
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results <- Result{Name: d.Name(), Index: i, Err: err, Stat: d.Stat()}
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}(i, d)
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}
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wg.Wait()
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close(results)
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out := make([]Result, 0, len(downloads))
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for r := range results {
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out = append(out, r)
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}
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return out
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}
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// Snapshot returns a Stat for every currently running download.
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func (e *Engine) Snapshot() []Stat {
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e.mu.Lock()
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defer e.mu.Unlock()
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out := make([]Stat, 0, len(e.active))
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for _, d := range e.active {
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out = append(out, d.Stat())
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}
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return out
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}
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func (e *Engine) track(d Download) {
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e.mu.Lock()
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e.active = append(e.active, d)
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e.mu.Unlock()
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}
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// untrack removes d from the active set. Every Download implementation is a
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// pointer type, so the == compares identities — never the fields of a value,
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// which could panic on a non-comparable one. (Keying on Stat().ID is not an
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// option: a torrent's ID changes from source to infohash once metadata loads.)
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func (e *Engine) untrack(d Download) {
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e.mu.Lock()
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defer e.mu.Unlock()
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for i, x := range e.active {
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if x == d {
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e.active = append(e.active[:i], e.active[i+1:]...)
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return
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}
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}
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}
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