Files
ww/selfhost/cmd/wwc/mem.ww
Hojun-Cho 1657bdeda3 ww: import toolchain — C bootstrap + ww-side self-host (phases 0-10)
C bootstrap (phases 0-9):
  cmd/wwc, cmd/6c, cmd/6a, cmd/6l, cmd/ww, rt, lib/*.

ww-side self-host (phase 10):
  selfhost/cmd/wwc — ww-cgen frontend; bootstrap fixed point.
  selfhost/cmd/6a  — assembler; byte-identical to C 6a (test 991).
  selfhost/cmd/6l  — linker w/ archive (.a) support; byte-identical
                     to C 6l (test 992).
  selfhost/cmd/ww  — driver (build/run/version); byte-identical to
                     C ww (test 993).

make test: 15/15. make bootstrap: ww2.s == ww3.s, ww2.o == ww3.o,
ww2 == ww3 byte-identical, with the full ww-tooled chain.
2026-05-11 02:17:47 +09:00

107 lines
2.6 KiB
Plaintext

// selfhost/cmd/wwc/mem.ww — port of cmd/wwc/mem.c.
//
// Bump arena allocator. Backed by the runtime page allocator
// (rt_alloc / rt_free), no libc. Each chunk is mmap'd; when the
// current chunk runs out we link a fresh one. Freeing the arena
// unmaps the chain.
//
// Memory handed out is 16-byte aligned. The C version under
// cmd/wwc/ is retained until the three-stage bootstrap diffs clean.
use os;
def ALIGN: u64 = 16u64;
def INIT_CHUNK: u64 = 65536u64;
def MAX_CHUNK: u64 = 4194304u64;
def ARENA_SZ: u64 = 48u64; // sizeof(arena), kept in sync below
type arena = struct {
buf: *u8,
off: u64,
cap: u64,
next: *arena,
total: u64,
};
fn roundup(n: u64, a: u64) u64 = {
return (n + a - 1u64) & ~(a - 1u64);
};
export fn newarena() *arena = {
let a: *arena = os.alloc(ARENA_SZ): *arena;
a.buf = os.alloc(INIT_CHUNK): *u8;
a.off = 0u64;
a.cap = INIT_CHUNK;
a.next = nil;
a.total = 0u64;
return a;
};
// Grow: link a fresh chunk in front of the head. We push the old
// chunk into `next` so the head always describes the current bump
// region. Chunk size doubles up to MAX_CHUNK.
fn grow(a: *arena, need: u64) bool = {
let want: u64 = a.cap * 2u64;
if (want < need) { want = need; };
if (want > MAX_CHUNK) { want = MAX_CHUNK; };
if (want < need) { return false; }; // single allocation too big
let old: *arena = os.alloc(ARENA_SZ): *arena;
old.buf = a.buf;
old.off = a.off;
old.cap = a.cap;
old.next = a.next;
old.total = 0u64;
a.buf = os.alloc(want): *u8;
a.off = 0u64;
a.cap = want;
a.next = old;
return true;
};
export fn amalloc(a: *arena, n: u64) *void = {
let need: u64 = roundup(n, ALIGN);
if (need > a.cap - a.off) {
if (!grow(a, need)) { return nil; };
};
let p: *u8 = a.buf + a.off;
a.off += need;
a.total += need;
// Zero the region. Plan 9 amalloc zeroes; we mirror that here so
// the checker can assume freshly allocated nodes start at 0.
let i: u64 = 0u64;
for (i < need) {
p[i] = 0u8;
i += 1u64;
};
return p: *void;
};
// astrndup — copy `n` bytes into the arena and produce a NUL-terminated
// view. Returns a `str` whose ptr is arena-owned and whose len is `n`
// (the trailing NUL is past `len`, so callers reading exactly n bytes
// see no padding). Used by the lexer to capture token text.
export fn astrndup(a: *arena, src: *u8, n: u64) str = {
let p: *u8 = amalloc(a, n + 1u64): *u8;
let i: u64 = 0u64;
for (i < n) {
p[i] = src[i];
i += 1u64;
};
p[n] = 0u8;
let r: str;
r.ptr = p;
r.len = n: i32;
return r;
};
export fn freearena(a: *arena) void = {
for (a != nil) {
let next: *arena = a.next;
os.free(a.buf: *void, a.cap);
os.free(a: *void, ARENA_SZ);
a = next;
};
};