//ww:run package main; import types; export fn main() i32 = { let lo: uintptr = types.UINTPTR_MIN; if (lo != 0) { return 1; }; let hi: uintptr = types.UINTPTR_MAX; if (hi != (types.U64_MAX): uintptr) { return 2; }; if (hi + 1 != 0) { return 3; }; return 0; };