server_test, ibus_test and xim_adapter_test each ran their own copy of the same alt loop that stands in for imthread, and two of them had private checkstr/checkenginepreedit variants. test_util.c now provides Pump (trace, optional hold on a chosen op, stop) in its own proc so a test may block in socket I/O while the engine runs, and test.h declares the engine hooks once; every .c includes dat.h and fn.h itself as the rest of the tree does. server_test's three copies of fixture setup and teardown became serverbegin/serverend.
133 lines
2.8 KiB
C
133 lines
2.8 KiB
C
#include "dat.h"
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#include "fn.h"
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#include "test.h"
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void
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trie_exact_prefix_and_duplicate(struct ct *t)
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{
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static const struct {
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char *key;
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int match;
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char *want;
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} cases[] = {
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{ "a", TrieExact, "alpha" },
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{ "ab", TrieExact, "beta" },
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{ "한", TrieExact, "값" },
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{ "dupli", TriePrefix, nil },
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{ "duplicate", TrieExact, "second" },
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{ "missing", TrieMiss, nil },
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{ "", TriePrefix, nil },
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};
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char *v;
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Trie *trie;
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Str key;
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int i, match, n;
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trie = trieopen("data/trie.map");
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for(i = 0; i < nelem(cases); i++){
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key = mkstr(cases[i].key);
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match = trielookup(trie, &key, &v, &n);
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if(match != cases[i].match){
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CT_ERRORF(t, "case %d: want match %d, got %d",
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i, cases[i].match, match);
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continue;
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}
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if(cases[i].want == nil){
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CT_EQ_PTR(t, nil, v);
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CT_EQ_INT(t, 0, n);
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}else{
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CT_EQ_INT(t, strlen(cases[i].want), n);
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CT_EQ_MEM(t, cases[i].want, v, n);
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}
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}
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trieclose(trie);
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}
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void
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trie_put_and_unloaded(struct ct *t)
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{
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char *v;
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Trie *trie;
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Str key;
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int n;
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key = mkstr("k");
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CT_EQ_INT(t, TrieMiss, trielookup(nil, &key, &v, &n));
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trie = trienew();
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CT_EQ_INT(t, TrieMiss, trielookup(trie, &key, &v, &n));
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trieput(trie, "k", 1, "one two", 7);
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trieput(trie, "ka", 2, "", 0);
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if(CT_EQ_INT(t, TrieExact, trielookup(trie, &key, &v, &n)))
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CT_EQ_MEM(t, "one two", v, 7);
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key = mkstr("ka");
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if(CT_EQ_INT(t, TrieExact, trielookup(trie, &key, &v, &n)))
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CT_EQ_INT(t, 0, n);
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trieput(trie, "k", 1, "three", 5);
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key = mkstr("k");
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if(CT_EQ_INT(t, TrieExact, trielookup(trie, &key, &v, &n)))
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CT_EQ_MEM(t, "three", v, 5);
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trieclose(trie);
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}
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void
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production_maps_load(struct ct *t)
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{
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char path[256];
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Trie *map;
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int i, loaded, registered;
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loaded = registered = 0;
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for(i = 0; i < nlang; i++){
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if(langs[i].mapname == nil)
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continue;
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registered++;
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snprint(path, sizeof path, "../map/%s.map", langs[i].mapname);
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map = trieopen(path);
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if(!CT_CHECK(t, map != nil))
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continue;
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trieclose(map);
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loaded++;
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}
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CT_CHECK(t, registered > 0);
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CT_EQ_INT(t, registered, loaded);
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}
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void
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transmap_states(struct ct *t)
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{
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static const struct {
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char *pre;
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Rune key;
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int eat;
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char *emit;
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char *next;
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} cases[] = {
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{ "", 'k', 1, "", "k" },
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{ "k", 'a', 1, "", "ka" },
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{ "ka", 's', 1, "か", "s" },
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{ "ka", 'q', 0, "か", "" },
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{ "k", 'q', 0, "k", "" },
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};
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Emit e;
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Im state;
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Trie *fixture, *saved;
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int i;
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fixture = trieopen("data/hira.map");
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memset(&state, 0, sizeof state);
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state.l = getlang(LangJP);
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saved = state.l->map;
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state.l->map = fixture;
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for(i = 0; i < nelem(cases); i++){
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state.pre = mkstr(cases[i].pre);
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e = transmap(&state, cases[i].key);
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if(e.eat != cases[i].eat)
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CT_ERRORF(t, "case %d: want eat %d, got %d",
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i, cases[i].eat, e.eat);
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checkstr(t, "emit", cases[i].emit, &e.s);
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checkstr(t, "next", cases[i].next, &e.next);
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}
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trieclose(fixture);
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state.l->map = saved;
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}
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