#define STB_TRUETYPE_IMPLEMENTATION #include "stb_truetype.h" #include "dat.h" #include "fn.h" typedef struct Glyph Glyph; struct Glyph { uchar *bmp; int w, h, ox, oy; }; enum { Maxfonts = 4 }; static stbtt_fontinfo fonts[Maxfonts]; static uchar *fontdata[Maxfonts]; static float scale[Maxfonts]; static int nfonts; static Glyph cache[Nglyphs]; static u32int blendtab[2][256]; static u32int blend(u32int bg, int a) { int r, g, b, inv; inv = 255 - a; r = (bg >> 16 & 0xff) * inv / 255; g = (bg >> 8 & 0xff) * inv / 255; b = (bg & 0xff) * inv / 255; return (r << 16) | (g << 8) | b; } static void loadfont(char *path) { int fd; long sz, n; if(nfonts >= Maxfonts) die("too many fonts"); fd = open(path, OREAD); if(fd < 0) die("can't open font: %s", path); sz = seek(fd, 0, 2); seek(fd, 0, 0); fontdata[nfonts] = emalloc(sz); n = readn(fd, fontdata[nfonts], sz); close(fd); if(n != sz) die("can't read font: %s", path); if(!stbtt_InitFont(&fonts[nfonts], fontdata[nfonts], stbtt_GetFontOffsetForIndex(fontdata[nfonts], 0))) die("can't init font: %s", path); scale[nfonts] = stbtt_ScaleForPixelHeight(&fonts[nfonts], Fontsz); nfonts++; } static int isfont(char *name) { char *p; p = strrchr(name, '.'); if(p == nil) return 0; return strcmp(p, ".ttf") == 0 || strcmp(p, ".otf") == 0; } void fontinit(char *dir) { int fd, n, i, a; Dir *d; char path[256]; fd = open(dir, OREAD); if(fd < 0) die("can't open font dir: %s", dir); n = dirreadall(fd, &d); close(fd); if(n < 0) die("can't read font dir: %s", dir); for(i = 0; i < n; i++){ if(isfont(d[i].name)){ snprint(path, sizeof path, "%s/%s", dir, d[i].name); loadfont(path); } } free(d); if(nfonts == 0) die("no fonts in %s", dir); for(a = 0; a < 256; a++){ blendtab[0][a] = blend(Colbg, a); blendtab[1][a] = blend(Colsel, a); } } void putfont(u32int *buf, int w, int h, int px, int py, Rune r) { Glyph *g; int i, j, x, y, a, sel, f; u32int *p; if(r >= Nglyphs) return; g = &cache[r]; if(g->bmp == nil){ for(f = 0; f < nfonts; f++){ if(stbtt_FindGlyphIndex(&fonts[f], r) == 0) continue; g->bmp = stbtt_GetCodepointBitmap(&fonts[f], scale[f], scale[f], r, &g->w, &g->h, &g->ox, &g->oy); if(g->bmp != nil) break; } if(g->bmp == nil) return; } for(j = 0; j < g->h; j++){ y = py + j + g->oy + Fontsz - Fontbase; if(y < 0 || y >= h) continue; for(i = 0; i < g->w; i++){ x = px + i + g->ox; if(x < 0 || x >= w) continue; a = g->bmp[j * g->w + i]; if(a > 0){ p = &buf[y * w + x]; sel = (*p == Colsel) ? 1 : 0; *p = blendtab[sel][a]; } } } }