wl: the text before the cursor, and the runes to take back
The surrounding_text event was taken and thrown away. It carries the text around the cursor with a byte offset into it, and belongs to the activation like the content type, so it is pending until done and starts empty at every activate. delete_surrounding_text counts bytes where the engine counts runes, and the frontend holds the text those runes are in, so it measures them itself. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -129,4 +129,5 @@ void xim_adapter_callback_owner_loss(struct ct*);
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void xim_adapter_commit_encoding(struct ct*);
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void wl_modifier_mask(struct ct*);
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void wl_forwarded_keys(struct ct*);
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void wl_surrounding_text(struct ct*);
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void wl_repeat_ends(struct ct*);
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